I’m no questwriter and probably will never be, because english is not my native language and that IMO causes only more work than it adds to Tamriel Rebuilt.
But here are some Ideas of people or little quests I’d like to meet and see in Morrowind. So if anyone needs some inspiration for his quest, help yourself! Also if you have some more ideas for interesting characters please share!
This list is just some characters you could meet in or outside a quest:
- A whispering poet who also writes the poems like he speaks. (You know, schomfing like shat.)
- An insecure and incompetent smith who damages the players armor more instead of repairing it.
- A Dunmer and his abusive wife.
- Some Nord who wants to write an autobiography about his experience with witches.
- A governor, (or other form of important person) who’s not that tall and because of that has all other chairs in his manor shorter than his own so he looks bigger, (around a dinning table for example, you can make out his chair as the biggest, while the others probably would have a hard time even seeing whats on the table).
- A hypochondriacal Altmer-informant who every day thinks of a new disease he has and begs for some potion. If you give him that, he has some more information for you.
- An orc in a tavern who likes to fight in some good ol’ hand to hand combat. First one lying on the floor looses respect and some money.
- A Dunmer who betrayed his own brother because of Imperial money.
- An Argonian who likes to be bribed with some tasty delicacy and knows some good recipes.
- A thief with a guilty conscience who asks you to bring back his stoolen goods.
- An Imperial officer who has a book with unchaste pictures in them and if asked about it in front of his other comrades, denies that it is his and that he’s a follower of Dibella.
- An ashyam-farmer who likes to blather about the incredibly interesting ways of cultivating ashyams in endless textwalls.
- An imprisoned Dunmer woman who lives in a nobly furnished cell, despite her crimes of stealing from the dukes possessions, because she won his heart but refuses to marry him.
- A Kahjit that loves to ask riddles to the player.
- A Dunmer father who had to tragically free his terminally ill daughter from pain and wants to bring her ashes to necrom.
- A Redguard agnostic, that has some fanciful scientific explanations for Daedra and their magic.
- A Telvanni master that has a little zoo of his frankenstein-, wolpertinger-like experiments. Like a kwama forager with a cliffracer-head, or a kagouti with four nixhound legs, or a guar with wings etc.
- A Telvanni master that lives upside down in his tower with all the furnish on the ceiling and his servants who complain about headaches.
- A Telvanni master that hates the world and it’s dramas and because of that lives in a jug full of sujamma. (He shrinked himself and answers always a bit agressiv and drunk).
- A Telvanni master who lives in a chamber full of fire, because of its cleansing effect. It is advised to have some fireresistance if you want to talk to him.
- A Telvanni master who is obssesed with the stars, lives in a big planetarium and watches the nightsky trough a giant dwemer-telescope. He’s also firmly convinced that Nirn circumnavigates the sun. (Ha ha, what a fool!)
- A Breton messie kleptomaniac that lives in a house full of stolen waysigns.
- A Kahjit that wants to hear of your adventures and has always a admirable comment to make. Depending on what quests you already did, you will have some short anecdote option of said “adventure”.
- A Dres who had to much of a hallucinogenic cactusfruit and now thinks he’s Lord Nerevar. If you have the title of Nerevarine, you can tell him that, but he won’t believe you. (Also on the topic of drugs, maybe the Dres don’t smoke skooma, but consume their very own drug-fruit/peyote that even finds usage in some religious rituals).
Here’s a list with some possible miscelanious or parts of a bigger quest:
- A young Dres, born with a benelovent heart in a family who is known for his very cruel treatment of slaves, who without the knowledge of his father helps slaves with food, medicine, and sometimes even to escape. Maybe the father tasks the player to find out why recently so many slaves manage to escape. Ouuuuuh moral desicions!
- A rich Indoril noble-woman you have to help to find the best place for her wardrobe by heaving it around in her room, always changing her mind, until it stands were it was already in the first place. Only then she gives you information about were she has last seen the guy you’re searching for.
- The player gets invited to a boat-banquet, and suddenly finds himself solving a murder.
- In order for the East Empire Company to establish holdings in firewatch, the player has to try to seduce the duchess, so she approves of the contract.
- A Redoran mastertrainer for the spear who’s the only one that can train the player to 120 in spear. He lives secluded from a very small, poor town in the Velothi mountains. He teaches the player “Karate Kid (1984)”-style with some pseudo, buddhistic wise sayings and seemingly pointless tasks, which culminate in the end in a defense of the town from some bandits.
- You accompany a Bosmer adventurer with his ship on an epic journey to Akavir. Which goes horribly wrong as you get captured in the open sea by pirates, which sell you as slaves to a Telvanni master, while the Bosmer always comments: “Well it can’t get worse than this.” But you manage to escape and convince the Telvanni master to let you both free and to tell you where the pirates have their holdings. The Bosmer has enogh adventure and asures you that everything you find by the pirates is yours.
- Somwhere in the Inner sea you can find ruins of corall and glass, inhabited by dreughs, of which one of them can give you a quest, maybe something related to the Ruddyman.
Moved thread to Quest forum – Kaziem