Hello,
Wanted to try something new in Morrowind so I downloaded this mod today. I registered the bsi and I think downloaded everything. I use Open MW. I made a new character, went to Vivic and then took a boat to the new land. The link is to pictures of what I found, I also tried attaching them to this post.
https://imgur.com/a/qMoEAn5
I think I am missing textures but I don't know what ones. Does anyone know what I did wrong?
Thank you.
(Reply #1) Posted on Fri, 2018-07-20 20:43
2018-01-22 22:14
5 days 4 hours ago
Did you download Tamriel_Data?
Also, can you show me how you registered the BSA and how your loda order looks?
2018-07-20 20:23
2 years 6 months ago
Hello,
I typed this into my ini file:
[Archives]
Archive 0=Tribunal.bsa
Archive 1=Bloodmoon.bsa
Archive 2=TR_Data.bsa
Archive 3=PT_Data.bsa
My load order is attached in a jpeg. The highlighted file is where the first pcture left off.
Thank you
2016-01-17 01:30
3 weeks 4 days ago
The issue is due to OpenMW, you need to also add the two .bsa archives to your openmw.cfg (it's located in Documents\My Games\OpenMW). So it should look like this inside that config:
fallback-archive=Morrowind.bsa
fallback-archive=Tribunal.bsa
fallback-archive=Bloodmoon.bsa
fallback-archive=TR_Data.bsa
fallback-archive=PT_Data.bsa
2018-07-20 20:23
2 years 6 months ago
You two fixed it! Thank you so much, now I get to explore a whole new part of Morrowind!
2016-01-17 01:30
3 weeks 4 days ago
You're welcome! Now go and make a pilgrimage to Necrom!
And don't forget that we'll release a large update soon
2019-12-04 05:31
4 months 1 week ago
I use tr for normal morrowind and it does the same thing should that also fix it for normal morrowind the reason I don't use open mw is because the mods won't show up even if I do all the data file folders for mods.
2020-03-10 16:37
10 months 2 weeks ago
Hey, I used this same fix and it worked, i was seeing violet squares instead of some items and faces now they are restored. BUT the quality of the restored items is low as well as faces and bodies of many NPC. Playing on OpenMW. Any idea how to fix?
Thanks!
2015-09-28 20:13
13 hours 33 min ago
Unfortunately, this is likely because much of our stuff is still low-res, even in the high-res BSAs. That should change, given time.
Faces and bodies are vanilla styled, there are currently no third-party plugins that change this and it's not something we would do.
2020-09-02 20:51
4 months 1 week ago
Greetings, everyone!!! First of all, thanks a lot for all that huge work done through all these years! My time to taste this wonderful travel opportunity through the fairyland of Tamriel Rebuilt has finally come. I've already been here and there, and this time I've ended up with exclamation marks at places where there Temple Domes should be. This is the first time I'm encountering such an error. Everything else shows up just right. I tried all the tips and instructions I could find over the Internet and on your Project website in particular. I tried several times to use BSAreg, WryeMash, Mlox, and maybe something else. I use stock Morrowind files within Steam folders with only cosmetic mods installed. Maybe you know a way to fix this issue, and could share it with me, please??
And also there are two problems which, I think, could be considered as bugs. Both of them cause error messages to appear at the start of the game. The text of the first one read: "Can't find 'T_SndEnv_Birds1' for region 'Vorndgad Forest Region'". I've seen that someone already mentioned that problem somewhere over the forums. The second one: "Can't find 'Mephalain Mountains' for cell 'Salien'". I believe there's a typo in the word "Mephalain", and that's the cause :)
Anyway, the latter two problems don't do anything nasty to my experience, but the first one really does and breaks the game's atmosphere thoroughly.
Thank you very much in advance!!!
Aquelyra
2020-09-02 20:51
4 months 1 week ago
Greetings again!!! One of the problems is fixed: a problem with T_SndEnv_Birds1.wav. All you need to do is navigate to ...\Morrowind\Data Files\Sound\Sky and rename vorndgad_birds.wav into vorndgad_birds1.wav.
Now about the problem with Temple Dome. I've found out that I'm missing something called meshes. Thanks to Google I've been able to find a page https://www.tamriel-rebuilt.org/asset/lnd-gh-hotfix-td-v7 with such meshes. I put everything from the archive into the meshes folder and into the meshes\TR folder. That didn't help anyway, and now the game can't find tr_flora_amanita_01.nif somehow
Gods, how difficult that is...
2020-09-02 20:51
4 months 1 week ago
Yay!!! I did it!!!! You need to rename files "tr_flora_templedome_01.nif" and "tr_flora_templedome_02.nif" from the archive "T_D_v7_Hotfix\tr - meshes (high and low)\o" (this archive is available at the address I mentioned in the message above) into "tr_flora_amanita_01.nif" and "tr_flora_amanita_02.nif" respectively and put them into your folder ...\Morrowind\Data Files\Meshes\TR\f. Whew...

The one problem remains, with "Mephalain" and "Sailen" one, and I think it's impossible to resolve it without a deep understanding of how to create, pack and unpack mods, etc. It doesn't affect my experience yet.
Now I have another problem to solve. There are two types of trees that appear correctly only while being near them: "Flora_tree_MH_01" and "Flora_tree_MH_02". Let's see what Google can say about it
2016-10-09 23:10
26 min 26 sec ago
I think you have an outdated version of Tamriel Data. Just update that and you should be fine.
2020-09-02 20:51
4 months 1 week ago
Thanks a lot for your reply!!! My Tamriel Data has version 7.1.7. I guess it's the latest one.
.
I use graphic herbalism, so that was the only way to resolve the problem with mushrooms because Google says this is a known problem with the aforementioned mod and it awaits its update in the "near future"
2015-09-28 20:13
13 hours 33 min ago
Hello.
That was an outdated version of Skyrim: Home of the Nords.
That is an error caused by some outdated third party plugin for Tamriel Rebuilt or you are loading TR_Mainland before Tamriel_Data (but you should have more issues that way).
Same third party plugin reason with your issues with the Temple Dome (I assume that's the pre-MWSE/OpenMW version of my Graphic Herbalism addon).
2020-09-02 20:51
4 months 1 week ago
Hi there!!! You flatter me with your attention, outlander
, much appreciate it!!
I had decided to get rid of this Skyrim mod, but the problem remained. After I renamed the file, everything became just fine.
I use a program called "mlox" to sort my plugins correctly. But yes, it's all about an outdated plugin "MCA - TR addon", just noticed it
. I tried to patch it with "TR_FilePatcher" but, alas, no luck. I think I'm fine with that... Because this plugin makes Morrowind alive for real.
The same problem occurred with the TR addon for "Abot's Window Glow" (like "object reference 'in_mh_window_01n' missing in master file...) after I tried to find a solution for all these aforementioned problems. I don't know what did I do wrong. But now I'm going to try another mod for that: "Windows Glow in the Dahrk". What a tasty name
"Book rotate" became a pain too, but that's another story...
Thanks again!!!
2020-09-02 20:51
4 months 1 week ago
Oh, gods, silly me... When the last time I installed Abot's mod, I referred to the readme file. A complicated update procedure described there.
My apologies.
2015-09-28 20:13
13 hours 33 min ago
The bane of many people's installations. It's a shame that is permissions do not allow for updates.
Glow in the Dahrk is the future (which we are living in), so good choice moving to that.
2019-12-04 05:31
4 months 1 week ago
for some reason the only texture im missing are tables in mournhold
2020-09-02 20:51
4 months 1 week ago
For broken textures, I used an archive with upscaled vanilla textures found somewhere on Nexus Mods. Maybe that would help you too.
2015-09-28 20:13
13 hours 33 min ago
You are using MGSO. Do not use MGSO.